reblogged 5 days ago via (source) with 109,645 notes




Just an easy trick I learned a few years ago that I thought I’d share. May not work 100% all the time, but works well for simple hand/arm placement.



reblogged 5 days ago via (source) with 49,414 notes



Someone requested a hand tutorial, so I rambled. I didn’t even get to everything I would like to, so here is a part!

Thanks.  I’ve been consciously trying to get better at hands for ten years, and I still suck, so I’m always grateful for new tutorials.  Someday, one diagram, one line is gonna click it for me.  This one’s great.

reblogged 1 week ago via (source) with 258 notes


or at least how i do it LOL 8D

you need SAI (or any paint tool) and PHOTOSCAPE.

**the download link for SAI is a DIRECT DOWNLOAD, which means it doesn’t open any window/tab, it just downloads SAI directly and instantly into your computer.

1. open SAI, make a new canvas.


2. after you finish drawing your first frame..


this will make it easier to be copied and pasted onto the second frame.

3. it’s time to make the second frame!


4. go back to your first frame, ctrl+a, then ctrl+c. :D


the rationale of the copied+pasted first frame being sandwiched is:


erase on the second layer, draw the outline of your new movements on the top layer, then apply colors for your new movements on the bottom layer.

now you have two frames (i will only make 2 frames because i am lazy *u*):


frame 1


frame 2

5. now  let’s make this little chichi dance! 8D

it’s time we open PHOTOSCAPE and click on the ANIGIF tab. :3


if you explore the wonders of the gif options (OK WAT), you will discover that you can actually change how fast your gif will move, or resize it. 

save your gif

tadaaaa~ now we have a dancing/running/whatev chichi!! :D


OHOHOHO awkward dance is awkward. ;u;

thanks for reading! :*

reblogged 1 week ago via (source) with 531 notes




You can edit the contrast of your sketch before proceeding to the next step. :3


Simply put, the MULTIPLY mode makes your layer see-through, so you are able to put colors under it.


Double click on the layer to rename it. :)






P.S. sorry, i don’t have a 100% sure working link for SAI download. ;n;

reblogged 1 week ago via (source) with 17,833 notes



Very cool!


Map of World Mythology

Whaddaya think, guys?

Simple, but pretty!

reblogged 4 weeks ago via (source) with 448 notes


1. New clothes!!!
2. New underwear is better though :)
3. Checking self out in a mirror
4. Sleeping position
5. Waking up after a long nap
6. With siblings (if they have none, with a friend they’d consider a sibling)
7. The “I’m too lazy to go get a haircut” look
8. Attempting something they suck at
9. Standing/Doing something with altered-gender self
10. Spotting someone really attractive
11. Reacting to a spider near by
12. Sick day in
13. On their way to school/work
14. Picture from when they were younger
15. A day at the beach
16. Snow day!!!
17. Battle stance!
18. Formal wear B)
19. Super embarrassed over something
20. Showing off new/first tattoo
21. Relaxing in their favorite way
22. As a different species
23. In a different art style
24. A glimpse into their future appearance
25. In their favorite outfit
26. Sick day in
27. Playing a sport
28. Playing an instrument
29. Painting their nails/doing makeup/prettying up somehow
30. “But first, lemme take a selfie”

reblogged 4 weeks ago via (source) with 14,600 notes


while this is mostly about facts, there are a lot of opinions in this tutorial (namely my distrust on several brands marketing strategies, and my opinion that’s better to start with cheap student quality stuff. LOTS of people disagree on that point) as well that you should take as what they are: personal opinions.

this is the result of several years of research on creating a cheap but high quality palette that would help me.

other things to be aware of: pigments are generally more resistant in oil and acrylics than they are in watercolor. but there are a couple of pigments that work well in watercolor but really badly in oil.

pigments through the ages
a comprehensive guide to watercolor pigments and a lot of tests on popular brands
about van gogh’s bedroom
Blue and Yellow don’t make green by Michael Wilcox

reblogged 4 weeks ago via (source) with 26,169 notes




Some good tips about comic lettering from Nate Piekos of

Takes 5 minutes to read. Please check these out guys!


posted 4 weeks ago with 1 note

dserpentes said:

!!!! Looks so neat

Haha, thank you. Again, I love the colours on this current theme ;P

answered 4 weeks ago with 3 notes

Anonymous said:

I miss your art :/

It’s really nice to read such message (at least someone to see the stuff I draw)…. But honestly I dont really know when Im going to post new stuff. I have some sketches and WIPs, but nothing from more… “serious” work, unfortnately. It really feels bizarre that-… uhm yeah, me, not drawing. I still have lots of ideas, sometimes I feel inspired to draw something, but I have no motivation left for anything whatsoever. I just really hope that stuff will go better soon in my life, because seriously it’s so mentally and emotionally draining.

I will post some of the very…sketchy sketches soon, I guess, but please dont expect much… It’s really nothing big. Im glad youre one patient pal - its really heartwarming that you still care for my drawings ;3;

posted 4 weeks ago with 3 notes

After a really long time, finally changed the theme on this blog~

reblogged 3 months ago via (source) with 828 notes


Hey, this was a little while back, but you got a question about about coming up with names for characters once you know the naming conventions of a species/race/culture/etc. I recently found a generator that lets you input guidelines for the names it generates. It’s extremely customizable and it’s become one of my new favorite go to resources. My only complaint would be that it doesn’t have a way to specify omissions, only things you want to include meaning that if you want names that start with any letter but ‘r’, you would have to specify that you want names that start with a, b, c, d, e, and so on all the way through q, and s, t, u, v, w, x, y, z, instead of just saying no r’s. Still, it’s by and far the best name generator I’ve come across and I wanted to share it with all of my fellow science fiction and fantasy writers out there.

answered 3 months ago via (source) with 1,087 notes

Anonymous said:

how do you write a character that has started learning a new language and slowly get better at speaking? im trying to write a character like that, everyone else except them speaks the language but they know most of it but need to think before speaking but im not sure how to word their words


You’ve experienced learning a new language before, even if you don’t think you have. When you were a baby, you couldn’t speak your mother tongue until the people around you taught it to you. And how did you do that?

You started with words. ‘Mama’, ‘Papa’, ‘Hello’, ‘Cat’, ‘Dog’. It’s the same when you learn another language when you’re older. You might know a few words, but you can’t - initially - put them into a sentence that makes sense.

I used to learn French but I didn’t go beyond a very basic speaking level. If I were to try and speak or understand it now, I’d have the same level of understanding as a toddler does when they’re learning to talk. They hear certain words, they can hear tone, but they can’t engage in a high-level conversation with those around them, simply because they don’t understand what they’re hearing. However, every so often, something clicks and their short words/phrases extend into a longer, more complex thought.

The Learning Process

Let’s pretend I’m like your character. I’m in this place and I can’t communicate very well, but one day we’re all sat out in the yard and across the street, I see someone from school walking their dog.

'Dog. Dog. Dog.'

I only know how to say ‘dog’ in this language and nothing else, so all I can do is repeat it to get my point across. I’ve seen a dog, everyone else can now see the dog, but…

'Want dog.'

Not much longer after that, I’ve learnt to expand on the point a little bit.

'I like dog.'

A better sentence, but everyone just assumes I mean ‘I like dogs’, so I have to expand my vocabulary further.

'I like that dog. Sarah dog. Cute dog. Funny.'

A simple, easy to understand set of phrases. It’s not just any dog I like, it’s a particular one; a cute and funny one, like Sarah’s. Still sounds like I’m talking like a baby though.

'I like Sarah's dog, it's cute and funny. I want that kind of dog, too.'

An ability to put more into the sentence, to make it even easier to understand. I’m no longer just pointing at the dog like some lunatic, there’s an actual reason why I wanted everybody to hear about it. I like dogs, yes, but I want a dog and not just any kind: one that’s like Sarah’s.

So the language develops from one key point like that. You start with single words, then go into phrases, then into more complex sentences.

This is an example of pretty much every day in the life of a child as they learn to speak.

Until your character becomes a little more fluent, they’re going to sound just like that. Their sentences will be broken, they may be frustrated when they’re trying to communicate but nobody understands what it is they want to say and it can cause a lot of embarrassment/hilarity when they misuse or misunderstand certain words and phrases.

Although unlike a child, the key is that their vocabulary is lacking, not their ability to understand their higher emotions/feelings. So they’re not going to regress into toddlerhood just because they can’t express themselves correctly, ha ha! It will include a more complex set of feelings for them as an adult/older individual.

I hope this helps a little bit… Followers & Admins are free to add in their own thoughts too…!

- enlee

reblogged 3 months ago via (source) with 37,385 notes


Dunno if anyone’s interested in these, but this was my latest assignment for CGMA’s Art of Color and Light class- this past week focused on how light interacts with different materials.

It’d be cool to try some different skin tones, I just used my own pasty hand for reference. Maybe even an alien species with non-red blood, so the occlusion shadow glows a different color where light passes through? Would it be purple for Namekians and green for Vulcans? (ノ◕ヮ◕)ノ*:・゚✧ possibilities

Also, the iridescent pearl wasn’t a requirement, but I enjoy Sailor Moon and suffering. If anyone’s got pointers on iridescence, I am all ears over here, because I clawed my way through that one screaming

reblogged 3 months ago via (source) with 12,412 notes


Our stories are often plagued with these common story problems, but if we don’t know how to fix them, we’ll never improve our writing. It’s important that you remember you don’t need to scrap your novel if you keep having the same issues over and over again. Hopefully this list will help you pinpoint what’s going on and provide ways for you to improve your novel.

Problem: Unmotivated Characters

If you’re having trouble figuring out where your story should go next, the problem could be with unmotivated characters. Characters aren’t in your novel just so you can push them around every once in a while and make them do things. They need to develop over time and keep your story going in the right direction.


Work on your character’s wants, goals, and motivations. You need to figure out what’s driving your character if you want them to do anything. Where do they want to end up? What’s standing in their way? What’s their plan? Who will help them? Think about everything your character will need to do to resolve your novel. Focus on what they want and what motivates their actions and your characters will stop being dull and lifeless.

Problem: Boring First Chapters

A boring first chapter is dangerous because you want to captivate your audience right away. You don’t want to lose readers just because of this, but sometimes it happens.  You should give enough information to keep your readers interested, while also keeping them intrigued enough to figure out what happens next.


Putting emotion into your scenes from the beginning will not only help set the tone, but we’ll get an immediate understanding of your world. The best advice I can give is to construct a scene that helps us best understand your character. If they’re on the run, show us that they’re being chased. If they’re sad and lonely, construct a scene that lets us feel their isolation. You don’t necessarily need to open your book with action, but you do need to introduce the conflict. Think about what your character wants and go from there. Think of your first chapter as an introduction to an essay. You don’t go right into the points immediately, but you set us up for something good.

Problem: Plot Holes

Writers worry about forgetting to include important information in their novel that’s necessary to the plot. If you’re discovering that readers often point out plot holes in your story, maybe it’s time to reevaluate how you plan your novel.


Pre-planning or prewriting your novel often solves any plot hole problems. If you take the time to write out important scenes so you don’t forget them, your story will become stronger. However, if you’re not someone who likes to do so much planning, you can tackle plot holes during the editing phase. Take notes when you’re editing so that you can catch these plot holes and figure out where you can add necessary information. A plot hole does not always mean your novel needs loads of reworking, but it is something you need to take the time to fill in.

Problem: Poor Pacing

Poor pacing can ruin a novel, but luckily it’s something you can tackle head on before you even start writing your story. Good pacing helps add tension to your novel and helps you make sure there’s enough rising and falling action to keep your story interesting.


Planning out your novel ahead of time also helps solve pacing problems. You can create a timeline that helps you keep track and plan out when you want certain things to happen. Read up on story arcs and try to plan out your scenes accordingly. If you’re already done with your novel and you notice poor pacing, try rearranging scenes or spreading out the action.

Problem: Info-Dumping

A very common writing problem is info-dumping. This is when you tell your readers loads of information at a time without showing them anything important. Info-dumps usually occur in first chapters of novels, but they can happen anytime during the course of your story. Info- dumps can drag down your story and bore your readers.


Cut out long paragraphs where you explain what’s going on in your novel and show your readers instead. Avoid over explaining things that can be explained through action. Letting your audience figure things out instead is a much more satisfying reading experience and it lets your readers connect with your characters on a deeper level.

-Kris Noel